Version History
Here you can find the changelog of TerraNova: Strategy & Survival since it was posted on our website on 2020-05-06.
The latest version is 1.2.9.7 and it was updated on soft112.com on 28 March, 2024.
See below the changes in each version:
version 1.2.9.7
posted on 2020-11-06
V. 1.2.9.7
*New game ending added;
*Improved contact tents experience;
*New background songs added;
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
version 1.2.9.6
posted on 2020-11-02
V. 1.2.9.6
*New game ending added;
*Improved contact tents experience;
*New background songs added;
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
version 1.2.9.2
posted on 2020-10-25
V. 1.2.9.2 - ! HALLOWEEN PRESENT !
*Halloween present (open the pumpkin) !
*Improved contact tents experience;
*New background songs added;
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
version 1.2.8.5
posted on 2020-10-19
V. 1.2.8.5 - ! HALLOWEEN PRESENT !
*Halloween present (open the pumpkin) !
*New background songs added;
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
version 1.2.8.1
posted on 2020-10-16
V. 1.2.8.1
*Big Map Area mechanics and visual design improved;
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
* Fixing other bugs;
version 1.2.7.2
posted on 2020-10-03
V. 1.2.7.2
*Balancing resources;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský
* Fixing other bugs;
version 1.2.7.1
posted on 2020-09-24
V. 1.2.7.1
*Bug that prevented colonists to work solved;
*Audio settings added;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský
*Bug on Big Map solved.
* Fixing other bugs;
version 1.2.6.9
posted on 2020-09-22
V. 1.2.6.9
*Bug that prevented colonists to work solved;
*Audio settings added;
*New save mechanics regarding buildings;
*X5 game speed during attacks unlocked;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský
*Bug on Big Map solved.
* Fixing other bugs;
version 1.2.6.1
posted on 2020-08-30
V. 1.2.6.1
*Audio settings added;
*New save mechanics regarding buildings;
Improved colonists AI regarding buildings;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský
*Bug that prevented colonists to work solved;
*Bug on Big Map solved.
* Fixing other bugs;
version 1.2.4.1
posted on 2020-08-24
V. 1.2.4.1
*New save mechanics regarding buildings;
*Improved colonists AI regarding buildings;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
- Slovak (SK) Slovenský
*Bug that prevented colonists to work solved;
* Fixing other bugs;
version 1.2.3.2
posted on 2020-08-16
V. 1.2.3.2
*"Marketplace" building bug solved;
*Bug that prevented colonists to work solved;
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Dog AI in battle improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
* Fixing other bugs;
version 1.2.2.9
posted on 2020-08-13
V. 1.2.2.7
*New enemy - "Beast" ( They will attack after you finish the "Beasts Layer" mission on in the Big Area Map );
*Enemy AI improved;
*Colonists AI improved;
*New Languages:
- Turkish (TR) Türk
- Czech (CZ) Český
- Dutch (NL) Holandština
* Fixing bugs;
version 1.2.2.2
posted on 2020-08-01
V. 1.2.2.2
* Fixing bugs.
version 1.2.1.8
posted on 2020-07-09
V. 1.2.1.8
*Balancing the resources in the game.
*NEW LANGUAGES:
- Spanish / Español (ES)
- Russian / Pусский (RU)
- French / Française (FR)
- Chinese / 中文 (ZH)
- Italian / Italiana (IT)
- German / Deutsche (DE)
- Japanese / 日本人 (JA)
- Portuguese / Portuguesa (PT)
- Arabic عربى (AR)
- Afrikaans (AF)
- Dansk (DA)
- Polski (PL)
- Română (RO)
- Suomen (FI)
- Magyar (HU)
- Indonesia (ID)
- Norsk (NO)
- Svenska (SE)
*Language selection & auto-selection system added.
*Other bugs fixed.
version 1.2.0.9
posted on 2020-07-04
V. 1.2.0.9
*New languages added:
- Chinese / 中文 (ZH)
- Portuguese / Português (PT)
- Russian / Pусский (RU)
- French / Français (FR)
*Other bugs fixed
version 1.2.0.7
posted on 2020-07-02
V. 1.2.0.7
*New languages added:
- Spanish / española (SP)
- Italian / italiana (IT)
- Romanian / română (RO)
* other bugs fixed;
version 1.1.2.7
posted on 2020-06-12
V. 1.1.2.7:
* LEGISLATION ( make new decisions for your colony ):
- Set the working time / day for your people;
- Dogs ( provides security and morale in the colony );
- Option to kick colonists
* Sandstorm ( temporarily stops work around the colony );
* Improved AI for Colonists and Enemies;
* New option in Warehouse building;
* Buildings Cooling System - improved mechanics;
* Buildings Damage over time and Repair Systems - improved mechanics;
* New messages;
* New Big Area Map missions;
version 1.0.9.7
posted on 2020-05-17
V. 1.0.9.7:
* LEGISLATION ( make new decisions for your colony ):
- Set the working time / day for your people;
- Dogs ( provides security and morale in the colony );
- Option to kick colonists
* Sandstorm ( temporarily stops work around the colony );
* Improved AI for Colonists and Enemies;
* New option in Warehouse building;
* Buildings Cooling System - improved mechanics;
* Buildings Damage over time and Repair Systems - improved mechanics;
* New messages;
* New Big Area Map missions;
version 1.0.9.4
posted on 2020-04-29
V. 1.0.9.4:
* LEGISLATION ( make new decisions for your colony ):
- Set the working time / day for your people;
- Dogs ( provides security and morale in the colony );
- Option to kick colonists
* Sandstorm ( temporarily stops work around the colony );
* Improved AI for Colonists and Enemies;
* New option in Warehouse building;
* Buildings Cooling System - improved mechanics;
* Buildings Damage over time and Repair Systems - improved mechanics;
* New messages;
* New Big Area Map missions;